Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports f...
Mythwind is a cooperative & solo "cozy" board game with unique characters, magical sprites, engaging story and an unending adventure. During the game, the characters are working together to est...
The home of the galaxy’s most notorious gangster is a place of danger and deception. Its vile denizens thrive within, but the members of the Rebel Alliance have their own plans. Based on the belove...
Cities on the moon! This will be humanity’s crowning achievement. At last, no longer bound to the Earth; the moon, a stepping stone to the stars. The rockets are loaded with supplies and colonists;...
Explore the Himeji Castle with a new design from the authors of The Red Cathedral! In The White Castle you will wisely manage the gardeners, warriors and courtesans of your clan to accumulate the m...
All Hades Breaks Loose!Greece's most notorious monsters have escaped Pandora's Box! The Gods have called on you as their avatars to trap these beasts once more. Work together to defend against Medu...
Ink is an unforgiving medium. However, when mastered with care, its spontaneity and brilliance can create visual effects of astonishing richness. INK invites you to deploy your talent by creating s...
Emberleaf is a competitive card-dancing and tile-placement board game for 1-5 players.
As a brave Emberling, your mission is to rebuild your home in the heart of an ancient forest. To succeed, you'...
Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can ...
Across the sea, they have so much stuff. And it's so much better than your stuff. Finer craftsmanship. Better quality materials. Shinier. They have crowns, tiaras, and diadems - and that's just the...
What is the secret of this kingdom, where peace has reigned for thousands of years? Every spring, aspiring rulers recruit four allies and face off in unusual duels. No armies, no blood: the first t...
Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cr...
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the ...
Number of Players: 1-4
Playing Time: 30 Minutes
Recommended Ages: 8+You’ve landed a spot on the line at one of the best ramen shops in the world — at least to the locals. It’s a cozy three-seat whe...
Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '