From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.Halls of Hegra is a solitaire-only wargame in th...
In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legen...
Square One is a fast-paced, engine-building strategy game for 1-4 players. Just like its predecessor Project L, its easy-to-learn yet hard-to-master mechanics offer high replayability for the whole...
The sleeper hit has awakened! Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill is finally here and it’s loaded with all-new ways to deliver a smoking death to all who oppose you. T...
MATRX GIPF features the basic elements of GIPF combined with the move options from DVONN, PÜNCT, ZÈRTZ, YINSH, and TAMSK, opening up completely new tactical options that need to be mastered.
In this exciting cooperative game, you and your friends will become these beloved blue creatures to embark on a thrilling adventure. Gargamel, the evil sorcerer, has discovered the Smurfs’ secret v...
RULE THE GRID 4 THE WIN: With this classic Connect 4 game, featuring a sleek modern style, players go head-to-head as they try to get 4 of the same color discs in a row to win
EXCITING STRATEGY GA...
Age : 6+
Players : 2-6
Duration : 20 min
The Visual Categories Game Flip-Pix is the first-ever visual categories game for kids. Players look at a card with pictures on it and flip throug...
kCaloria gives you the chance to build an expansive and intricate food chain that must overcome obstacles at every turn! Sow the seeds to a thriving ecosystem with precious water tiles, grow verdan...
kCaloria gives you the chance to build an expansive and intricate food chain that must overcome obstacles at every turn! Sow the seeds to a thriving ecosystem with precious water tiles, grow verdan...
The hexagonal tantrix tiles each have three different color lines that must be juxtaposed while respecting the connection of the colors between them. Tantrix: solo or multi-player solo puzzle, this...
Mice & Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and ...
Test your knowledge of the opposite generation with a series of funny questions as you make your way across the board. Parents are asked questions most kids can answer and the kids are asked questi...
This bundle includes the Last Friday base game plus the Return to Camp Apache expansion.
Last Friday is a hidden movement, hunting and deduction board game, inspired by the popular "slasher" horror...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '