Make the right decisions to lead your civilization to prosperity!
Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic lev...
Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to sla...
Let your game of Unstable Unicorns take flight!
This expansion adds dragon-themed Upgrade, Downgrade, and Magic cards, along with all-new Unicorns to battle. Who will rule the skies over your Stabl...
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.Play as the:Underground Duchy – Sway your ministers to lead a righteous expedition to ...
Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work ...
The Adventure's over, but the party's just getting started! You and your adventuring companions have spent all day slogging through the Dungeon, killing monsters and taking their stuff. Now you're ...
Every player has 12 hidden cards (3x4). Two are turned face up. On your turn you can take the top card from the discard or draw pile. You can exchange one card (hidden or open) from your display. R...
Quest for the favor of the gods with Dice Forge, a board game from Libellud that challenges you to harness your powers and challenge up to three other players in a battle for dominance. During the ...
New art, new design, and that’s just the tip of the iceberg!
20 years after its original release, Next Move Games is making sure the penguins continue to get their fish.
In ‘Hey! That’s My FISH’ pl...
Centuries have passed since the first humans arrived on Caravania. Legends have been shared from one generation to the next explaining Caravania's most exotic and rare mysteries – the soul crystals...
Spymasters give one-word clues to help their teammates identify secret agents hidden among mysterious images. Players interpret layered, imaginative pictures instead of words - each one packed with...
You have suddenly been appointed as the leader of a circus. Using the members of your circus, you must put together a show that will beat your rivals. Everyone on your team has a specific role. To ...
Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which...
Overview
Players: 2-6 | Ages: 7+ | Minutes: 20-30
Welcome to an enchanted world where players will seek to acquire magical talismans, create collections, and gain points in Toil & Troublez®, ...
Here to Slay Warriors & Druids Expansion Pack is designed to be added to your Here to Slay Card Game. This pack introduces Warrior and Druid classes into the game and adds new party leaders, he...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '